Well I agree, I had loads of fun with certain characters in PvE with friends and guildies, but when that skill balance came it took away some fun just because they said they wanted to improve PvP. Well it might be, but certain skills are not really balanced because of PvP but PvE and because of farmers, althought Anet won't say that out loud.
In some cases the PvE fun has been ruined by certain skill balanced, althought this depends on characters. I loved to play with a Ritualist until they changed certain skills and not it seams to be a character that's only usefull as 2nd hand monk or something. Channeling dmg is still useless in PvE compared to what another character can actually do, the communing which I really liked and with those spirits and actually was the part why I made a Ritualist, seams to be dying, and the only real attribute left is Restoration to heal (jakh, I hate boring healing) so I put my Ritualist away and maybe in the future something will change, but right now, I picked up my old fashion warrior again to do some FoW spider runs, help people doing missions and stuff and some PvP, but further, PvE seams to get less fun each skill update.
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